Monday 31 August 2015

Build v0.7.0! Post-pitch Prototype Iteration 3

Fire! The pink player's shots sail towards the yellow player.
In this release we continue to re-add in old game mechanics prior to the upcoming feature lock and to experiment with some new ones such as ship shunting. Our programmers have also began the process of refactoring and optimising the game post-prototype in order to get the game running as smoothly as possible.
Note that you will need an Xbox controller for each player who wishes to play.
Download (47.8 MB Zip Archive): https://github.com/patferguson/Storms-Project/releases/download/v0.7.0/ProjectStorms-v0_7_0.zip
Major changes:
-Re-enabled the ship cannon firing. Fixed several issues with this process.
-Gave the ship's cannons a shot cool-down.
-Added a shunting ability to the bumpers on the controller.
-Added a part repair zone.
-Tweaked and improved the prison fortress' colliders.
-Prison fortress warning light is now orange when idle then red when spawning.
-Lowered passenger terminal velocity to improve physics responsiveness.
-Made a all lerps/slerps/updates frame independent by using delta time that weren't already.
-Optimised several classes to use cached component references instead of game scene hierarchy lookups.
-Refactored code to improve clarity.

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